Check your data and your variables. If it is running the same simulation, just a different location, it should produce the same result. There has to be a factor or a vairable in the new data you are applying that is different. But again, its all about what kind of simulation and AI you are using... For instance, I took all my Buoy code from California, and ran it through a filter, changing every angle I had in there exactly 180 degrees, it was the exact came code, just reversed. So, when I applied the same exact math, based on all the programming I did on the west coast, the results were proper, but inaccurate. Meaning, that a swell come directly east, 3ft @ 12 seconds at a 3 foot outgoing tide, does not produce the same results as the 3ft @ 12 seconds coming directly west to the west coast. The bottom contours were the true variable that made the data all wrong. So basically, through trial and error, the unfortunate truth was the the exact same swell, at an opposite angle, hitting our beach here, only produces a wave about half the size. This is because of how deep the shelf is on the west coast and how rapidly it does get deep. But... If you are only running simulations, and you dont have variables accounting for all the bathometry or whatever, there should be zero affect on your simulations. It should produce the exact same result, unless there is a layer of variables or data that you are overlooking... Hard to tell without knowing all the data you are mining to produce these simulations. Because buoy data alone will not give you any of that. You would have to overlay this on a geo-map, running two different kinds of code together to get true output.